Luke Viljoen
Luke Viljoen
Concept Artist | Illustrator
Coventry, United Kingdom

Summary

I started my career in 2009 at an indie mobile studio in Cape Town, where I worked for six years. I was then headhunted by 2K Australia to work on Borderlands 3 while contributing to Borderlands: The Pre-Sequel DLC.

After the studio closed, I moved to the UK and joined Neutral Digital, developing high-quality games for in-flight entertainment systems.

Wanting to refocus on Concept Art, I joined Team17, creating concepts and illustrations for most of their in-house titles and supporting publishing projects.

Post-Covid, as Team17 shifted away from in-house development, I moved to Lab42 to support a new internal project, alongside various co-development titles.

And that brings things up to date.

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Skills

Concept ArtGame Art3D ModelingTexturingIllustrationRenderingVisual Development

Software proficiency

Photoshop
Photoshop
Maya
Maya
Unity
Unity
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Arnold
Arnold

Productions

    • Video Game
      Stampede Racing Royal
    • Year
      2024
    • Role
      Senior Concept Artist
    • Company
      Sumo/ Lab42
    • Video Game
      The Survivalists
    • Year
      2020
    • Role
      Senior Concept Artist/ illustrator
    • Company
      team17
    • Video Game
      Worms Rumble
    • Year
      2020
    • Role
      Senior Concept Artist/ illustrator
    • Company
      team17
    • Video Game
      Overcooked 2
    • Year
      2018
    • Role
      Senior Concept Artist/ illustrator
    • Company
      Team17
    • Video Game
      The Deer God
    • Year
      2014
    • Role
      Concept/Game artist - Freelance
    • Company
      Crescent Moon Games
    • Video Game
      Darkest Dungeon
    • Year
      2016
    • Role
      Concept Artist - Freelance
    • Company
      Red Hook Games
    • Video Game
      Borderlands: The Pre-Sequel
    • Year
      2015
    • Role
      Concept Artist
    • Company
      2K Australia
    • Video Game
      Tom Sparks: And the Quakes of Ruin
    • Year
      2014
    • Role
      Concept/Game artist
    • Company
      Tasty Poison Games
    • Mobile Game
      Neon Shadow
    • Year
      2013
    • Role
      Concept/Game artist
    • Company
      Tasty Poison Games
    • Mobile Game
      Pocket RPG
    • Year
      2011
    • Role
      Concept/Game artist
    • Company
      Tasty Poison Games

Experience

  • Senior Concept Artist at Lab42 Games
    Leamington Spa
    November 2021 - March 2026

  • Senior Concept Artist at Team17
    Wakefield
    January 2018 - November 2021

  • Lead Concept/Game Artist at Neutral Digital
    London, United Kingdom
    August 2015 - September 2017

    responsible for most Concept Designs and general art guy...

  • Concept/Game Artist - Freelance at Cresent Moon Games
    June 2015 - October 2016

    Did various Concepts and Game art for Cresent Moon games and their various titles.

  • Concept/Game Artist - Freelance at Red Hook Games
    August 2015 - October 2014

    Helped design some assets for their game Darkest Dungeon

  • Concept Artist at 2K Australia
    Canberra, Australia
    December 2014 - July 2015

    Worked at 2K Australia as a concept artist

  • Lead Concept Artist at Tasty Poison Games
    Cape Town, South Africa
    January 2009 - January 2014