Image explaining the 4 main heights of the environment.
Final concept of the alien attack - power down.
2D cloud assets.
Airport background concepts.
Baggage concepts,
Bags!
Bags 3D!
Storyboard exploring the seagull attack and death cycle.
Achievement Icons
Baggage Stack Desktop Icon
Baggage Stack AppStore Icon
Avatars - For when you get attacked or drop a bag.
UI/UX Mock-ups exploring achievements and score tracking.
More UI/UX Mock-ups
Landscape gameplay screen mock-up.
UI/UX Doodles.
Loading Screen - opens to reveal the game.
3D logo explorations.
Final logo and splash image.
Art and Concept art for a unrealised Game in 2017
I had full artistic control of a two man team, me and a programmer Jasper Stoker - https://www.linkedin.com/in/jasperstocker/